Save time :

This Jitter online course will allow you to get solid knowledge by easy and fast learning

  • Do you want to create original live visuals for music?

  • Are you a Jitter beginner or someone looking to consolidate skills?

  • Do you want to learn how to create audio reactive video in 3D or 2D?

  • Are you interested in including interactive video into your digital art creations?

  • Tired to learn Jitter from complex or isolated tutorials?

Overview

Explore the dynamic possibilities of live video within the MAX environment. This course is designed for musicians who want to incorporate sound visualization and visual music improvisation into their performances. Exploring animation and interactivity, this course welcomes anyone interested in the art of live video synthesis and real-time visual music performance.


Designed to demystify the complexities of live video, this course offers a step-by-step progression from basic concepts to intermediate techniques in Jitter. Dive into video file manipulation, explore 3D rendering, and real-time animation. You will also learn about compositing - the fundamental art of blending, adding, subtracting, and rearranging visual elements to create compelling visual effects.


Throughout this journey, you'll cultivate the essential skills necessary to master the basics of Jitter and develop creative independence. With unlimited access, you have the freedom to learn at your own pace, ensuring a comprehensive understanding of the course material.

How does it work?

Product delivery and payment options 

Once you purchase the course you will get a password.  You can pay using a credit card or PayPal.


The online learning platform

The password will give you time-unlimited access to the online course.  Get a multimedia learning experience : the learning platform contains multimedia resources :  text, images, video, downloadable  files,  hyperlinks and discussion forum with other enrolled students.    Useful in desktop and mobile devices. 


 Image: Leaning platform screen capture


Compatible with Max 7  and Max 8 

The techniques and patches in this course run in both versions Max 7 and Max 8. 

What do I get ?

  • example patches
  • videos tutorials  in streaming  
  • a total of 44 lessons
  • written tutorials
  • exercises with solutions
  • a tested pedagogical teaching method

 

This media is distributed along  8 chapters.
  Each chapter contains: 

  • Sample patches (files) to download
  • Lessons
  • Text with diagrams and images
  • Useful bibliography


The pedagogical method contains : 

  • graduated lessons, from easy to difficult
  • clear objectives for each lesson
  • training exercises with answers

 

Which are the topics included in this course?

​Syllabus

  1. 1
    • A message from the teacher

    • I want to know about you

    • How to use this course

    • 1.1 Introducing the Jitter library

    • 1.2 Installing the course files

    • 1.3 Settings : The video engine in the Max preferences

    • 1.4 Types of patch cords in Max

  2. 2
    • 2.1 Building a patch : Playing a video sequence, GPU vs CPU

    • 2.2 Using a webcam and image files

    • 2.3 Adding video effects

    • 2.4 Using a webcam with jit.grab in detail

    • 2.5 Displaying video

    • Exercise, discover FX and build something cool

  3. 3
    • 3.1 Understanding the jit.matrix arguments

    • 3.2 Matrix dimensions and resolution

    • 3.3 Color synthesis in Jitter

    • 3.4 Managing matrix data types

    • 3.5 Modifying color with jit.op and jit.gen

    • Exercise : Building an audio reactive color modifier

  4. 4
    • 4.1 Matrix Operations in Jitter

    • 4.3 Mixing videos using multiple operators

    • 4.2 Mixing videos using math operations

    • 4.4 Feedback using jit.op

    • Exercise, creating a video-delay effect using feedback

  5. 5
    • 5.1 Introduction to OpenGL in Jitter Max MSP

    • 5.2 Creating a 3D shape

    • 5.3 Dimensions and draw mode of a 3D shape

    • 5.4 The notion of vertex of a 3D shape

    • 5.5 The front face and the back face of a 3D shape

    • 5.6 Making an audio-reactive 3D shape

  6. 6
    • Foreword : MSP review and audio setup

    • 6.1 Intro : The advantages of Jitter Max MSP for the production of live audio-visual works

    • 6.2 A word about audio-visual data mapping

  7. 7
    • 7.1 Amplitude peaks analysis

    • 7.2 Mapping amplitude peaks to FX

    • 7.3 Mapping amplitude peaks to a 3D shape parameters

    • 7.4 Recording your visuals with audio

  8. 8
    • Introduction : Hybrid objects Jitter and MSP

    • 8.1 Mapping signal data into a visual-data matrix with jit.catch~

    • 8.2 Mapping an audio signal into surface deformation with jit.catch~

    • 8.3 Filling a matrix trough signals with jit.poke~

    • 8.4 Writing an audio signal into a color matrix with jit.poke~

    • 8.5 Read matrix data as audio an signal and listen to a data matrix

  9. 9
    • Next steps

Artist-Professor

Sabina Covarrubias PhD

Sabina Covarrubias, PhD is a composer, multimedia artist,  and a researcher in the field of computer music and live visuals. She is a composer and multimedia artist, also a researcher in IRCAM, working with the Music Representations team. She  received a PhD degree in Aesthetics, Science and Technology of the Arts from the University of Paris 8. She earned a Master’s degree in Musicology, Creation, and Society in 2010 from the University of Paris 8 (France), where she specialised in Computer-assisted composition and Ethnomusicology.  She received a Bachelor of Music Composition degree in 2006 from the National School of Music at the UNAM in Mexico City.  In 2016 , Since 2009 she has attended numerous workshops and residencies at the IRCAM, Centre Pompidou in Paris, France, including “Design Sonore”, “Techniques de Synthèse avec MAX MSP”, "Jitter","CAO dans Max avec la librairie bach", “Audiosculpt”, “Spatialisateur”, among others. Sabina has also studied and trained to program with languages such as Java and C++, among others, at the National Polytechnic Institute in Mexico. She studied "Mastering Techniques" at Berklee Music College.  Today she is a researcher of the CICM (Centre d'Informatique et Création Musicale) ,Paris, FRANCE. 

For more info, please visit the artist web site, click here

Questions ?

Please contact the professor, Sabina Covarrubias,  here 
She'll answer during her work schedule, from Monday to Friday from 9 am to 6 pm CET/ CEST


 

Thank you for your support
By purchasing this course  you are supporting the artist-professor artistic career,  this allows her to create more visuals and music.